Session 05 (Appendix): Proposal of How to Locate Shilukar's Lair by Sister Jada Smith, C-A of Lothian

Proposal:
Find another way to locate Shilukar’s lair instead of invading Blackstone Castle

Purpose:
1) Avoid transgression against High Priest Itlestein
2) Avoid transgression of the law of Ptolus

Goal:
1) Obtain information to lead us to Shilukar’s lair to:
a. Discover secret to breaching Lord Abacron’s stasis
i. Prevent the need for Lady Rill and Lord Zavere to offer Shilukar in exchange for the secret, protection of and residence within Castle Shard
ii. Better the relationship of the party with Castle Shard
b. Capture Shilukar
i. Bring the criminal to justice
ii. Remove the menace from society thus making the City of Ptolus and her citizens safer

Hradamo tidbits

hradani (hrä-dä-ne) n. (1) One of the original Five Races of Man, noted for foxlike ears, great stature and physical strength, and violence of temperament. (2) A barbarian or berserker. (3) Scum, brigand. adj. (1) Of or pertaining to the hradani race. (2) Dangerous, bloodthirsty or cruel. (3) Treacherous, not to be trusted. (4) Incapable of civilized conduct. [Old Kontovaran: from hra, calm + danahi, fox.]

Rage, the (rag) n. Hradani term for the uncontrollable berserk bloodlust afflicting their people. Held by some scholars to be the result of black sorcery dating from the Fall of Kontovar (q.v.).

Magic Field

The Hradani are attuned to something loosely called the "magic field." This is the source of many of the legends around Hradani, how mages targeting them with spells have seen them go haywire. (+2 willpower save) However, this comes at a cost. No Hradani may ever cast an Arcane spell and cannot be a spell casting member of the classes Sorcerer or Magic User.

A Hradani is of the magic field, but cannot use the magic field, without a God's help.

A Visit to the Temple, Chapter 2

Fidark looked around the well-lit weapons and salle and the prominent crossed maces of the order on the wall. These weren't for show; they were battle worn and cared for.
"My name is Fidark. I be a Champion of Tomanak, and I was looking for the local chapter of the order"
"A Champion! Welcome, Welcome!" With a quick bow, he tossed his practice sword to the younger Thoma, and jumped from the training platform and quickly approached, hands out. "My name is Omacor and I am happy to see you! Come, sit, let us talk a while. Thomas, bring tea!" with a quiet dignity Omacor set his leg on a stool, propping it up, while Fidark sat on a rather wide wooden bench. It was too low for him, but that was common when everyone was so short.
"So, Champion Fidark Welcome to the City! I am head of this chapter, such as it is, and we are at your service. What brings you to the city?"

Gods and powers in a Hradani worldview

The gods and goddesses of the "word" that hradani come from are added below. Since the world setting isn't quite what is in use by the originator of these authors, I expect that these gods are simply grafted on to the powers in the world we are in, or mapped to something similar.

THE GODS OF NORFRESSA

THE GODS OF LIGHT

Orr All-Father

Often called "The Creator" or "The Establisher," Orr is considered the creator of the universe and the king and judge of gods. He is the father or creator of all but one of the Gods of Light and the most powerful of all the gods, whether of Light or Dark. His symbol is a blue starburst.

Kontifrio

"The Mother of Women" is Orr's wife and the goddess of home, family, and the harvest. According to Norfressan theology, Kontifrio was Orr's second creation (after Orfressa, the rest of the universe), and she is the most nurturing of the gods and the mother of all Orr's children except Orfressa herself. Her hatred for Shîgû is implacable. Her symbol is a sheaf of wheat tied with a grape vine.

New Prestige Class: Swashbuckler Paragon (Updated 7/21/08)

Naturally charming, quick-witted, swift-bladed, and luckier than a four leaf clover – these are the primary characteristics of this truly flamboyant character. This dashing personality offers any party the dual advantages of a member capable of positive social interaction when dealing with the populous as well as a sharp blade ready to strike at any foe who dare cross the lightly armored, rapier wielding, flash-style fighting acrobat.

Dungeons and Dragons and speed

ok, if Fidark can run 4x his base movement of 40 inches per round, and if 1 inch equals 5 feet, that means that Fidark's fast running speed is (hmm, carry the one, and... ) is 800 feet per round? If a round is about 6 seconds, that means 133.333 feet per second? which is something like 91 miles per hour?????

Somebody stop me!!!!

or rather,
I charge!!!!!

Session 10a: Pyruvax, the Archivist-Trapsmith, Sun 10, 721 IA

The following Scribe Entry DOES NOT EXIST. It has been erased by means of a divine erase spell. It is presented here solely for the enjoyment of the Ptolus Campaign players and DM, as well as for any other readers of our campaign plot notes. For explanation, see Jada Smith’s Story, Chapter 10a Interlude - Jada Diary Entry On Second Thought

The 10th of Sun in the Year 721 IA – Researching the Wishborn’s Abode
Present: Jada, Kilan, Morpheus, Keth, Sir Adam, celestial knight of the Pale Tower (Morpheus’ retainer)
Place: “Glitterfelt” Seamstress Shop, Midtown (diagonally across Center Street from St Gustav’s Chapel)

Session 01: Phon Quartermain, Newyear 6 - 16, 721 IA

Scribe Entries by Jada Smith, Acolyte of Lothian

The Sixth of Newyear in the Year 721 IA – Initiating our Adventuring Party
Called together by open invitation to join a new adventuring party promising opportunity for adventure and wealth, meeting at the Ghostly Minstrel
Business: Meeting and Mingling
Present: Fidark (a very large Hradani with dog-like ears, warrior of the god Tomanok, came from the South to Ptolus by a “calling”), Levaquin (a Shoal Elf apprentice mage seeking to practice his magical art in an adventuring life), Modrek-Hai (a quiet, Harrow Elf seeking fortune), Jada Smith (young female human acolyte of Lothian, daughter of Drogan Smith - a successful Locksmith in Ptolus)

Chaos Tech: Bird Legs

Bird legs give an additional 6 inches in height, +2 Strength and +10 movement rate. this is offset by, every 2 days, a 1d2 drain of constitution as life energy is bled off to feed the artificial constructs. This amount is recoverable through normal means.

Fidark's base strength is now 16, his base movement is 50 and he is 7 feet 5 inches in height.

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